NAC-Library

Query returned 566 results.

Consistently Evaluating Sketching Ability in Engineering Curriculum

Ethan, Hilton; Blake, Willifor; Wayne, Li; Erin, McTigue; Tracy, Hammond; Julie, Linsey // 2016
Numerous studies have found sketching to be a useful skill for engineers. Sketching has been found to improve spatial visualization skills and help increase creativity in the design process. ...

CRAFT-DESIGN COLLABORATION BETWEEN DESIGN EDUCATION AND THE LOCAL CONTEXT: A CASE STUDY

Soares, Liliana; Aparo, Ermanno; Santos-Rodrigues, Helena // 2016
This proposal aims to investigate and validate the design action by interpreting a culture of making
(La Pietra, 1997) applied to the case of the development of straw articles, typical from Fafe ...

Creativity in Makerspaces: Applying Learning Theories and Socio-Cognitive Frameworks to Understand Designer’s Knowledge and Creativity

Megan, Tomko; Julie, Linsey // 2016
Designers in makerspaces, or informal active learning environments, engage in numerous experiences and seek out sources of information when it comes to creating a new design. During this process, the ...

DESIGN STUDENT ACCULTURATION THROUGH COLLABORATIVE PROJECT ASSESSMENT

Howell, Bryan F.; Stark, Camilla Gwendolyn; Turner, Daniela // 2016
Acculturating young design students to the methods and languages of our common design traditions is
for many an unpleasant experience because of previous training in rigid school systems ...

DESIGN TOOLS FOR BEGINNERS: TEACHING A DESIGN APPROACH TO PRACTITIONERS WITH MIXED BACKGROUNDS

Ferraro, Venere; Colombo, Sara // 2016
In this paper, an educational experience aimed to transfer design tools to practitioners with expertise in
different fields such as engineering, architecture, and psychology, is discussed. During an ...

Emperical Results from Measuring Design Creativity: Use of an Augmented Coding Scheme in Protocol Analysis

John, Gero; Jeff, Kan // 2016
This paper presents preliminary results from using an augmented ontological coding scheme to generate quantitative descriptions of the cognitive behaviour of design creativity. The ...

EXPLORING INTERACTION STYLES THROUGH VIDEO

Pasman, Gert; Rozendaal, Marco // 2016
In this paper we present an approach to address interaction styles from the start of a design process
using video as the main design tool. We argue that video with its visual and auditory richness, ...

Gamifying Evaluation of Creativity in Early Stages Of Conceptual Design

Mahmoud, Dinar; Jami, Shah // 2016
Evaluation of creativity in design is often based on measuring the outcome of a design task in conceptual stages, i.e., problem formulation and ideation. A commonly used example is the method of ...

Interdisciplinarity in Product Design Education. Balancing Disciplines to Foster Creativity

Martin, Luccarelli // 2016
The focus of this work lies on teaching methods for product design to stimulate novelty within a multiple disciplinary educational context. To address this issue, the different types of multiple ...

Introducing New Design Disciplines into a Traditional Industrial Design Program

Howell, Bryan F.; Stark, Camilla Gwendolyn; Christiansen, Tyler James; Hofstrand, Ryan Hunter; Pettit, Janae Lois; Van Slooten, Samantha Nieves; Willett, Kathryn Joyce // 2016
The disciplines of design and design research are rapidly transforming. Sanders and Stappers (2013) illustrate how traditional design disciplines focused on product are being replaced with emerging ...

Introducing Students to Conceptual Frameworks for Insight-Driven Projects

Richard, Fry // 2016
In order to increase their design creativity in a third-year, externally sponsored project experience, second-year industrial design students are introduced to the skills critical for performance in ...

MODEL GRANULARITY AND RELATED CONCEPTS

Maier, J. F.; Eckert, C. M.; Clarkson, P. J. // 2016
Models are integral to engineering design and basis for many decisions. Therefore, it is necessary to comprehend how a model’s properties might influence its behaviour. Model granularity is an ...

NEEDS ELICITATION FOR NOVEL PERVASIVE HEALTHCARE TECHNOLOGY

Thorpe, J. R.; Forchhammer, B. H.; Maier, A. // 2016
Healthcare is moving out of the clinic into our everyday lives with rising trends in eHealth and pervasive technology. One challenge this poses is how to elicit diverse needs from users limited by ...

NETWORK INSIGHTS FOR PARTNER SELECTION IN INTER-ORGANISATIONAL NEW PRODUCT DEVELOPMENT PROJECTS

Parraguez, P.; Maier, A. // 2016
Selecting partners for inter-organisational new product development (NPD) projects is an important yet under-supported task. This paper provides decision-support for the collaboration stages of ...

Observation of a Highly Innovative Group – Directions for Future Research

Julie, Linsey; Randii, Wessen; John, Ziemer // 2016
Within NASA’s Jet Propulsion Laboratory, the Architecture-Team (A-Team) facilitates group sessions focused on very early conceptual design. The A-Team contains expertise in tools, methods, and ...

POSITION PAPER: DESIGNING COMPLEX SYSTEMS TO SUPPORT INTERDISCIPLINARY COGNITIVE WORK

Greene, M.; Papalambros, P. Y.; McGowan, A.-M. // 2016
The size and complexity of modern engineered systems create grand challenges for designers. Systems- and subsystems-level information is widely distributed, and comprehensive knowledge of the system ...

Preparing design students for the real world: Assessing the Interdisciplinary Group Project at the Salzburg University of Applied Sciences

Schranzer, Marcus; Leube, Michael // 2016
Above all, students of applied sciences need to be well prepared for their professional life and thus we ask ourselves at the Salzburg University of Applied Sciences (FHS): “How adequately can a ...

SELECTING SUCCESFUL DESIGN: A WAY TO EXPLORE THE BEST FIT BETWEEN BRANDS AND TARGET GROUPS

Offringa, Marleen; Mulder-Nijkamp, Maaike // 2016
During the bachelor and master program of Industrial Design at the University of Twente students are
taught to make well-informed decisions and draw well-founded conclusions. However, ...

SMART LIGHTING CUSTOMIZATION SERVICE; ASSOCIATION OF HUMAN SUBJECTIVE EVALUATION WITH PHYSICAL CONTEXT INFORMATION  (Members only )

Choi, Yu Jin; Ahn, Eunkyung; Choe, Yunhwa; Kim, Yong Se // 2016
This research was conducted in cooperation with LED lighting manufacturing company for the development project of manufacturing servitization support framework in coffee shops. Product-Service ...

STUDENT DRIVEN WORKSHOPS AS MEANS TO ENHANCE DESIGN KNOWLEDGE AND SKILLS

Skjelbred, Bente // 2016
This paper provides a psychological and design didactical view on student driven workshops to
promote learning as part of a design process. Students have, through observational learning, ...

THE NATURE AS AN INSPIRATION TO ENCOURAGE USERS TO EXTEND THE LIFE OF PACKAGING

Johansen, Linn Victoria; Berg, Arild // 2016
Biomimicry depends on three key principles: nature as a model, nature as a goal and nature as a
mentor. By studying nature, there may be several answers to challenges that have already been ...

TRIPLE-LOOP-LEARNING: AN INSTRUMENTATION MODEL FOR ENGINEERING DESIGN INNOVATION EDUCATION

Berglund, Anders; Leifer, Larry // 2016
s is discovery
research in a purely qualitative sense. The authors, both highly experienced educators, are reflecting
upon their practice of delivering team-based new product development courses at ...

VALIDATION OF THE ECO-TRANSFORMITY METHOD

Midžić, I.; Štorga, M.; Marjanović, D. // 2016
This paper presents validation of a method for qualitative environmental evaluation of product concepts. The basis of the Eco-transformity method are five environmental criteria. Criteria outcomes ...

What Captures Gaze in Visual Design? Insights from Cognitive Psychology

Andersen, Emil; Maier, Anja // 2016
Visual information is vital for user behaviour and thus of utmost importance to design. Consequently, tracking and interpreting gaze data has been the target of increasing amounts of research in ...

Boolean Searches

The following examples demonstrate some search strings that use boolean operators:

  • design community
    Find rows that contain at least one of the two words.
  • +design +community
    Find rows that contain both words.
  • +design community
    Find rows that contain the word “design”, but rank rows higher if they also contain “community”.
  • +design -community
    Find rows that contain the word “design” but not “community”.
  • +design ~community
    Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not.
  • +design +(>community <decisions)
    Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions”
  • design*
    Find rows that contain words such as “design”, “designs”, “designing”, or “designer”.
  • "some words"
    Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.

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