RESEARCH AND PRACTICE OF DESIGN EDUCATION THROUGH "EMBODIED CO-CREATION BETWEEN UNIVERSITY AND ENTERPRISE"

DS 136: Proceedings of the Asia Design and Innovation Conference (ADIC) 2024

Year: 2024
Editor: Yong Se Kim; Yutaka Nomaguchi; Chun-Hsien Chen; Xiangyang Xin; Linna Hu; Meng Wang
Author: Xi, Xiaochao; Ma, Yang; Ou, Xiaoyi
Series: Other endorsed
Institution: Beijing University of Posts and Telecommunications, Delft University of Technology
Page(s): 401-407

Abstract

The “Intelligent Interaction Design” undergraduate program, established by the Ministry of Education in 2020, aims to cultivate high-level interdisciplinary talents proficient in both artificial intelligence and interaction design. Integrating cyber-physical systems, human-machine collaboration, and consumer experience, the program emphasizes the necessity of practical platforms for students to acquire real-world skills and engineering experience. This paper identifies key areas for improvement in the curriculum, such as scientific teaching plan design, integration of coursework with experimental practice, and optimization of university-enterprise cooperation models. It explores the relationship between embodied teaching and engineering practice, highlighting the importance of constructing embodied learning scenarios based on educational objectives. The “Interactive Constructivist Learning Process” is proposed to achieve embodied learning through observation, simulation, and dialogue, supported by a well-proportioned curriculum system. The study suggests establishing on-campus workshops in collaboration with industry partners as a key strategy. These workshops facilitate project-based learning, fostering an environment of active embodied practice. By forming “embodied modules” throughout undergraduate to master's levels, the program aims to enhance students' craftsmanship spirit and effectively prepare them for the rapidly changing demands of intelligent interaction design and interdisciplinary fields.

Keywords: Keywords: Intelligent Interaction Design, Embodied Education, co-creation

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